Pages in category “Monthly Weapons”

The following 7 pages are in this category, out of 7 total.

What is PUBG VSS Vintorez?

Note: Statistics pulled from http://battlegrounds.party/weapons

The VSS Vintorez (Vintovka Snayperskaya Spetsialnaya) is a special sniper/DMR-type suppressed weapon in BATTLEGROUNDS with a non-removable scope, it can be rarely found around the map. Chambered for a proprietary 9x39mm subsonic cartridge (the in-game version using common 9mm ammo) and used primarily by Spetsnaz forces for clandestine operations, in BATTLEGROUNDS it proves to be a stealthy killer against targets of opportunity.

This weapon was introduced in the Early Access Month 2 Update of 2017, appearing as a crate-exclusive weapon until the July 2017 patch.

PlayerUnknown’s Battlegrounds VSS Vintorez in detail

The VSS Vintorez shoots common 9mm ammo in both single and fully automatic firing modes. It deals very low damage compared to other sniper rifles, but because of the integrated suppressor , muzzle report is significantly reduced, while the subsonic ammo causes its bullets simply whiz past rather than making a supersonic crack, making it extremely difficult to locate the shooter.

Because of the use of subsonic ammo, the weapon has a very low muzzle velocity at 330 m/s, compared to the Mini-14 at 990 m/s, making long distance shots and shots against moving targets difficult.

Its maximum effective range is 400m with most efficient performance at 200m – users must still keep in mind that at this range, it will take an approximate two thirds of a second to travel to its target. While its subsonic ammo has low velocity and high drop, the scope’s rangefinder allows for precision shots as it has distance markings for both standing and crouching targets. Once the distance between the user and the target has been found, the scope’s chevrons can then be used to compensate for bullet drop, with the center chevron representing 100 meters, and the following chevrons increasing by 100m each. Despite the poor damage and bullet velocity, the VSS can prove very useful in the end-game because of closer ranges, particularly with an extended magazine, coupled with the most effective suppressor in the game, making detection very difficult even during close quarters combat.

  • The VSS is a suppressed sniper rifle that uses a heavy subsonic 9mm cartridge.
  • ~ In-game description

Update history

Update #12 – v3.8.21.9
  • Slightly increased the damage of the VSS.

Early Access (Month 4 Update) – v2.2.18

  • Decreased the reload time of the VSS.

Early Access (Month 3 Update) – v2.4.13.7

  • VSS will no longer be found in Care Packages. It will remain to be spawned in the map.

Attachments

The following are attachable to this firearm:

Muzzle‎ –

  • Integrated suppressor.

Sights -‎

  • Permanent PSO-1-1 (4x) scope.

Mags –

Stocks‎ –

Master list

The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.

Gallery

In-game

Trivia

Weapon audio

  • VSS Vintorez
  • Icon weapon VSS
  • Details
  • 5/2/18 (Version: 4.5.11.10)
  • Overview
  • 41
  • 330 m/s
  • 20,000
  • 100 – 200 (25m increment)
  • 0.086s
  • Single, Auto
  • Magazine
  • 2.900s
  • 2.100s
  • Uncommon
  • Spread
  • 7.00
  • 0.15
  • 0.01
  • 9
  • 0.50
  • 0.20
  • 2.00
  • 5.00
  • 15.00
  • Deviation
  • 3.10
  • 1.40
  • 0.05
  • 1.40
  • 0.90
  • 0.02
  • 8.00
  • 0 – 3.5
  • 0 – 300
  • 0.80
  • 0.60
  • Recoil
  • 0.1 – 8
  • 10.50
  • 10.00
  • 6.00
  • 0.30
  • 8.00
  • +0.00
  • -0.50
  • 0.50
  • 12.00
  • 6.00
  • 0.73
  • 0.40
  • 2.00
  • 0.80
  • 0.60
  • Sway
  • 1.00
  • 1.00
  • 1.50
  • 0.50
  • 0.20
  • Camera DOF
  • 45.00
  • 55.00
  • 2.00
  • Miscellaneous
  • 150 ms
  • 400 ms
  • Data
  • 9mm
  • 10
  • 20
  • 500
  • 2
  • Sniper Rifles
  • Semi-auto & Full-auto
  • Special sniper rifle with a permanent scope and suppressor.
  • Body Damage (10 meters)
  • 43
  • 30.10
  • 25.80
  • 19.30
  • Headshot Damage (10 meters)
  • 96.30
  • 67.40
  • 57.80
  • 43.30

What is PUBG Vector?

Note: Statistics pulled from http://battlegrounds.party/weapons

The Vector is a submachine gun type weapon in BATTLEGROUNDS. Introduced in the Early Access Month 1 Update of 2017, the KRISS Vector (formerly the TDI Vector) uses an unconventional delayed blowback system to mitigate recoil that makes it useful for controlling automatic fire at close ranges.

PlayerUnknown’s Battlegrounds Vector in detail

The KRISS Vector, with its low recoil and average damage is most useful in close to mid-range combat. Boasting high rate of fire and low recoil, this gun also has the benefit of having the most attachment slots of all the SMGs to further increase its performance.

The major downside to this gun is — aside from it being less powerful than the UMP9 — its very small magazine capacity of just 13 rounds. Thus, extended magazines are a must for anyone wishing to use this gun further into the match.

  • Modern SMG using delayed blowback system and chambered for .45 ACP ammunition.
  • ~ In-game description

Update history

Update #14 – v3.8.37.5
  • To make the Vector a little easier to find, we’ve increased its spawn rate at the expense of the spawn rate of the UMP-9 (overall SMG spawn rate remains the same).

Update #13 – v3.8.30.2

  • Lightweight Grip and Half Grip can now be attached to the Vector.

Update #12 – v3.8.21.9

  • Adjusted to be more effective in short range combat.
    • Increased limb shots modifier.
    • Slightly increased the damage of the Vector.
    • Decreased vertical recoil.
    • Decreased recoil and scope sway when moving in ADS.
    • Increased ADS transition speed.

Early Access (Month 3 Update) – v2.4.13.7

  • Vector now supports burst mode.

Early Access (Month 2 Update) – v2.3.28

  • Tactical stock is now attachable to the Vector.
  • Reduced bullet damage slightly.
  • Increased deviation gain per shot.

Attachments

The following are attachable to this firearm:

Grips

Magazines -‎

Muzzle -‎

Sights -‎

Stocks -‎

Master list

The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.

Trivia

  • The Vector is based on the TDI Vector. Despite firing the .45 ACP cartridge, it actually does less damage than the UMP9 although this is likely for balancing reasons.

Gallery

Weapon audio

  • Vector
  • Icon weapon Vector 01.png
  • Details
  • 5/2/18 (Version: 3.8.21.9)
  • Overview
  • 34
  • 300 m/s
  • 7,000
  • 50 – 50
  • 0.055s
  • Single, Burst, Auto
  • 2
  • 0.0545
  • Magazine
  • 2.200s
  • 2.100s
  • Uncommon
  • Spread
  • 4.50
  • 0.14
  • 0.05
  • 10
  • 0.50
  • 0.20
  • 2.00
  • 5.00
  • 15.00
  • Deviation
  • 2.10
  • 1.40
  • 0.48
  • 1.00
  • 0.80
  • 0.33
  • 10.00
  • 0 – 2.5
  • 50 – 220
  • 0.84
  • 0.65
  • Recoil
  • 0 – 5
  • 15.00
  • 5.00
  • 1.50
  • 0.40
  • 18.00
  • + 0.00
  • – 0.50
  • 0.50
  • 9.00
  • 5.00
  • 0.60
  • 0.50
  • 1.50
  • 0.80
  • 0.70
  • Sway
  • 1.00
  • 1.00
  • 1.50
  • 0.50
  • 0.20
  • Camera DOF
  • 20.00
  • 40.00
  • 1.40
  • Miscellaneous
  • 150 ms
  • 500 ms
  • Data
  • .45 ACP
  • 13
  • 25
  • 500
  • 4
  • Submachine Gun
  • Semi-auto, Burst-fire & Full-auto
  • Modern submachine gun using .45 ACP ammunition.
  • Body Damage (10 meters)
  • 34
  • 23.70
  • 20.40
  • 15.30
  • Headshot Damage (10 meters)
  • 61.20
  • 42.80
  • 36.70
  • 27.50

What is PUBG SKS?

Note: Statistics pulled from http://battlegrounds.party/weapons/raw/

The SKS is a Carbine/DMR type weapon in BATTLEGROUNDS.

This weapon was introduced in the Early Access launch day of 2017.

PlayerUnknown’s Battlegrounds SKS in detail

The SKS (Samozaryadny Karabin sistemy Simonova) is a designated marksman rifle, being a middle ground between a typical assault rifle and a sniper rifle. Thus, this rifle excels in medium-range combat and packs devastating stopping power if a user can handle this gun effectively in CQC (close-quarter combat), but will be less effective in long- to extreme-combat as it lacks the precision of dedicated sniper rifles. Players who wish to use a weapon with high damage, rate of fire and long range effectiveness should look for the SKS, as it is one of the few weapons with such properties.This gun also has the benefit of accepting the most attachments out of all the sniper rifles.

The SKS is not without its downsides however. Its standard capacity magazine of only 10 rounds, combined with high recoil and high precision compared to the automatic rifles require the user to stand still in order to land consistent shots, which in turn makes them an easy target. Use this to your advantage if you know your attacker is using one of these. Another thing to keep in mind would be counting shots in the magazine; if you hear the enemy shoot off 10 shots, you can use that time to change your position or advance on the shooter, although there is the risk that they have extended mags on the gun and may simply be waiting for you to expose yourself.

  • Semi-auto Russian DMR.
  • ~ In-game description

Update history

Update #12 – v3.8.21.9
  • Decreased the damage of the SKS.
  • Increased head, body, and limb shot modifier.
  • Increased vertical and horizontal recoil.
  • Decreased the recoil recovery rate.
  • Added new recoil animations.

Official release PC 1.0 Update – v3.5.5.6

  • Decreased firing rate of the SKS.

Early Access (Month 4 Update) – v2.2.18

  • Added a lower rail attachment slot to the SKS.

Early Access (Month 2 Update) – v2.3.28

  • Cheek pad is now attachable to the SKS.

Early Access (Month 1 Update) – v2.2.18

  • Adjusted the firing sound of the SKS in mid to long range combat.

Attachments

The following are attachable to this firearm:

Grips –

Magazines -‎

Muzzle -‎

Sights‎ –

Stocks‎ –

Master list

The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.

Trivia

  • The SKS featured in game is outfitted with an aftermarket Tapco Intrafuse railed stock that utilizes an AR buffer tube and collapsible M4 stock in a Flat Dark Earth finish.
  • When a cheek pad is attached to the SKS, it takes on the appearance of the Command Arms CP2 Cheek Riser.

Gallery

In-game

Real-life counterpart

Weapon audio

  • SKS
  • Icon weapon SKS.png
  • Details
  • 5/2/18 (Version: 3.8.21.9)
  • Overview
  • 53
  • 800 m/s
  • 20,000
  • 100 – 300
  • 0.090s
  • Semi-auto
  • Magazine
  • 4.550s
  • 3.100s
  • Uncommon
  • Spread
  • 7.00
  • 0.15
  • 0.01
  • 9
  • 0.50
  • 0.20
  • 2.00
  • 5.00
  • 15.00
  • Deviation
  • 3.10
  • 1.40
  • 0.068
  • 1.40
  • 0.90
  • 0.022
  • 8.00
  • 0 – 3.5
  • 0 – 300
  • 0.80
  • 0.60
  • Recoil
  • 0.1 – 8
  • 9.00
  • 8.00
  • 15.00
  • 0.55
  • 6.00
  • – 0.10
  • – 0.65
  • 0.65
  • 12.00
  • 6.00
  • 0.73
  • 0.80
  • 2.00
  • 0.80
  • 0.60
  • Sway
  • 1.00
  • 1.00
  • 1.50
  • 0.50
  • 0.20
  • Camera DOF
  • 40.00
  • 55.00
  • 1.50
  • Miscellaneous
  • 150 ms
  • 400 ms
  • Data
  • 7.62mm
  • 10
  • 20
  • 500
  • 5
  • Rifle
  • Semi-auto
  • Semi-auto Russian DMR.
  • Body Damage (10 meters)
  • 55.60
  • 38.90
  • 33.30
  • 25
  • Headshot Damage (10 meters)
  • 124.50
  • 87.10
  • 74.70
  • 56

What is PUBG P18C?

Note: Statistics pulled from http://battlegrounds.party/weapons/raw/

The P18C (aka Glock 18C) is a pistol type weapon in BATTLEGROUNDS.

This weapon was introduced in the June 2017 monthly update.

PlayerUnknown’s Battlegrounds P18C in detail

The P18C is the only fully automatic secondary and is the lowest damaging pistol in the game. Despite this, it actually boasts the highest damage per second of all the pistols, even rivalling submachine guns in terms of utility.

The P18C is the best secondary in the game in terms of putting down lead downrange in a hurry and can even sometimes be used as a primary if you wish to do so. The high rate of fire means a good amount of damage per second but with a rather high recoil, so users might use the P18C with attachments such as sights and barrel attachments.

This weapon is not suitable for long-range engagements, but as a backup pistol, you can be sure to put targets full of holes if you can control it.

  • An Austrian pistol with a full-auto mode and chambered for a 9mm round.
  • ~ In-game description

Attachments

The following are attachable to this firearm:

Magazines -‎

Muzzle‎ –

Sights‎ –

Master list

The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.

Gallery

Trivia

  • The P18C is the based on the third generation Glock 18C as evident by the extra crosspin above the trigger, as well as thumb rests on both sides of the gun.

Weapon audio

  • P18C
  • Icon weapon P18C.png
  • Details
  • 5/2/18 (Version: 3.8.21.9)
  • Overview
  • 23
  • 375 m/s
  • 7,000
  • 50 – 50
  • 0.06s
  • Single, Auto
  • Magazine
  • 2.000s
  • 1.700s
  • Uncommon
  • Spread
  • 3.50
  • 0.35
  • 0.08
  • 12
  • 0.50
  • 0.20
  • 2.00
  • 5.00
  • 15.00
  • Deviation
  • 2.50
  • 1.50
  • 0.03
  • 0.80
  • 0.33
  • 0.03
  • 4.00
  • 0 – 1.5
  • 160 – 480
  • 0.80
  • 0.60
  • Recoil
  • 0 – 5.00
  • 15.00
  • 8.00
  • 5.00
  • 0.20
  • 12.00
  • 0.00
  • -0.32
  • 0.355
  • 24.00
  • 5.50
  • 1.00
  • 1.00
  • 2.50
  • 0.80
  • 0.70
  • Sway
  • 2.00
  • 15.00
  • 1.50
  • 0.50
  • 0.20
  • Camera DOF
  • 30.00
  • 60.00
  • 1.50
  • Miscellaneous
  • 150 ms
  • 500 ms
  • Data
  • 9mm
  • 17
  • 25
  • 100
  • 3
  • Pistol
  • An Austrian pistol with a full-auto mode and chambered for a 9mm round.
  • Body Damage (10 meters)
  • 22.40
  • 15.70
  • 13.40
  • 10.10
  • Headshot Damage (10 meters)
  • 44.90
  • 31.40
  • 26.90
  • 20.20

What is PUBG Mk14 EBR?

Note: Statistics pulled from http://battlegrounds.party/weapons/raw/

The Mk14 EBR (Mark 14 Enhanced Battle Rifle) is a DMR type weapon in BATTLEGROUNDS and can only be found in air drops. Originally built for US special operations units, this rifle has seen widespread use within the US military, owing to its full-power 7.62x51mm cartridge and proven reliability. In BATTLEGROUNDS, it sees use as a hard hitting long range rifle for putting down targets for anyone lucky enough to come across this weapon in an air drop.

This weapon was introduced in the July 2017 monthly update.

PlayerUnknown’s Battlegrounds Mk14 EBR in detail

The Mk14 can be seen as a bigger version of the SKS – dealing more damage per shot and with more recoil as well. The most notable difference from the SKS is the ability of the Mk14 to switch to an automatic fire mode, enabling its wielder to deliver a huge amount of damage for different situations, whether it be house-clearing or surprise contact with another player. The high recoil limits the effectiveness of this function to close ranges however, and the already low magazine capacity coupled with the lengthy reload duration requires the user to have a very steady aim when going full auto, particularly if there is more than one enemy around.

The bipod reduces recoil when shooting from a prone stance and thus encourages its user to locate a position from which they can fire upon targets with relative safety, delivering quick and powerful follow up shots to finish them off.

The Mk14 will deal maximum damage out to 120 meters, with minimum damage being dealt past 488 meters.

  • Selective fire Designated Marksman Rifle originally built for use with units of USSOC such as Navy SEALS and Delta Force
  • ~ In-game description

Update history

Update #12 – v3.8.21.9
  • Increased head, body, and limb shot modifier.
  • Increased vertical and horizontal recoil.
  • Decreased the recoil recovery rate.
  • Added new recoil animations.

Official release PC 1.0 Update – v3.5.5.6

  • Decreased recoil for the Mk14.

Attachments

The following are attachable to this firearm:

Magazines -‎

Muzzle -‎

Sights‎ –

Stocks‎ –

Master list

The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.

Trivia

  • The Mk14 EBR is based on the Mk 14 Mod 0 variant of the Mk 14 EBR, although they are typically loaded with 20-round magazines as standard rather than the 10 round magazines seen in game.

Gallery

In-game

Real-life counterpart

Weapon audio

  • Mk14 EBR
  • Icon weapon Mk14.png
  • Details
  • 5/2/18 (Version: 3.8.21.9)
  • Overview
  • 61
  • 853 m/s
  • 20,000
  • 100 – 800
  • 0.090s
  • Semi-auto, Full-auto
  • Magazine
  • 3.683s
  • 2.783s
  • Rare
  • Spread
  • 7.00
  • 0.15
  • 0.01
  • 9
  • 0.50
  • 0.20
  • 2.00
  • 5.00
  • 15.00
  • Deviation
  • 3.50
  • 1.60
  • 0.01
  • 1.70
  • 0.90
  • 0.02
  • 8.00
  • 0 – 3.5
  • 0 – 300
  • 0.80
  • 0.70
  • Recoil
  • 0.1 – 8
  • 11.50
  • 8.00
  • 15.00
  • 0.55
  • 10.00
  • – 0.10
  • – 0.65
  • 0.65
  • 12.00
  • 6.00
  • 0.73
  • 0.80
  • 2.10
  • 0.80
  • 0.40
  • Sway
  • 1.00
  • 1.00
  • 1.50
  • 0.50
  • 0.20
  • Camera DOF
  • 40.00
  • 55.00
  • 1.50
  • Miscellaneous
  • 150 ms
  • 400 ms
  • Data
  • 7.62mm
  • 10
  • 20
  • 500
  • 4
  • Rifle
  • Semi-auto, Full-auto
  • Selective fire Designated Marksman Rifle originally built for use with units of USSOC such as Navy SEALs and Delta Force.
  • Body Damage (10 meters)
  • 64
  • 44.80
  • 38.40
  • 28.80
  • Headshot Damage (10 meters)
  • 143.30
  • 100.30
  • 86
  • 64.50

What is PUBG Mini 14?

Note: Statistics pulled from http://battlegrounds.party/weapons/raw/

The Mini 14 is a Carbine/DMR type weapon in BATTLEGROUNDS.

A lightweight semi-automatic rifle, the Ruger Mini-14 is named so due to its resemblance as a smaller version of the M14 battle rifle. Popular with law enforcement, security personnel, hunters, ranchers and target shooters, it now sees use in picking off opponents at a distance in BATTLEGROUNDS.

This weapon was introduced in the September update of 2017.

PlayerUnknown’s Battlegrounds Mini 14 in detail

A lightweight rifle classified as a sniper rifle in terms of attachments, compared to other weapons in its class, the Mini-14 deals less damage and only has attachments for muzzle, magazine and sight mods, making up for these shortcomings with a very high muzzle velocity – the highest of any weapon in the game – and low bullet drop, as well as a larger magazine capacity, making it suitable for situations where quick follow up shots are required at long range, as well as close quarters combat when the trigger just needs to be pulled as fast as possible, hoping that the enemy is the first to go down. It has a rather lengthy reload time so make sure the area is secure before inserting a fresh magazine.

The Mini-14 will deal maximum damage out to 90 meters. Damage will continually decrease beyond that point, reaching its minimum value past 420 meters.

  • Semi-auto carbine.”
  • ~ In-game description

Update history

Update #12 – v3.8.21.9
  • Slightly increased the damage of the Mini 14.
  • Increased head, body, and limb shot modifier.
  • Increased vertical and horizontal recoil.
  • Decreased the recoil recovery rate.
  • Added new recoil animations.

Official release PC 1.0 Update – v3.5.5.6

  • Decreased firing rate of the Mini 14.

Attachments

The following are attachable to this firearm:

Magazines -‎

Muzzle -‎

Sights‎ –

Master list

The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.

Trivia

  • While the name implies that it is a Mini-14 (specifically, the GBF variant), the gun is modeled with an unusable fire selector switch that would allow 3-round burst and fully automatic functionality, technically making it an AC-556F since it also has a folding stock.

Gallery

Weapon audio

  • Mini 14
  • Icon weapon Mini14.png
  • Details
  • 5/2/18 (Version: 3.8.21.9)
  • Overview
  • 46
  • 990 m/s
  • 10,000
  • 100 – 200
  • 0.13333s
  • Semi-auto
  • Magazine
  • 3.600s
  • 2.700s
  • Uncommon
  • Spread
  • 5
  • 0.15
  • 0.02
  • 8.50
  • 0.50
  • 0.20
  • 2
  • 5
  • 15
  • Deviation
  • 3.50
  • 1.20
  • 0.003
  • 1.30
  • 0.80
  • 0.03
  • 8
  • 0 – 3.40
  • 0 – 300
  • 0.80
  • 0.60
  • Recoil
  • 0.05 – 3.15
  • 11.20
  • 8
  • 12
  • 0.40
  • 11
  • +0.05
  • -0.45
  • 0.45
  • 12.00
  • 5.00
  • 0.71
  • 1.20
  • 3
  • 0.80
  • 0.60
  • Sway
  • 1.00
  • 1.00
  • 1.50
  • 0.20
  • Camera DOF
  • 10
  • 20
  • 1.20
  • Miscellaneous
  • 0.15s
  • 0.5s
  • Data
  • 5.56mm
  • 20
  • 30
  • 500
  • 3
  • Rifle
  • Semi-auto
  • Semi-auto carbine.
  • Body Damage (10 meters)
  • 48.30
  • 33.80
  • 28.90
  • 21.70
  • Headshot Damage (10 meters)
  • 108.10
  • 75.60
  • 64.80
  • 48.60

What is PUBG Groza?

Note: Statistics pulled from http://battlegrounds.party/weapons/raw/

The OTs-14 Groza (simply called Groza in-game) is an assault rifle type weapon in BATTLEGROUNDS. It can only be found in Air Drops. Essentially a bullpup AKM, its name translates to Thunderstorm or Terror and for good reason – combining the raw stopping power of 7.62mm ammo with a blistering rate of fire only found in the smaller caliber assault rifles.

This weapon was introduced in the June 2017 monthly update.

PlayerUnknown’s Battlegrounds Groza in detail

The Groza is a bullpup assault rifle that will spawn in air drop crates. Dealing the same damage as the AKM and boasting the second-highest rate of fire of all assault rifles, only bested by the M16A4, it can turn the tables around for whoever is lucky enough to get their hands on this rare weapon, particularly in the final stages of the match.

While this weapon could be deemed overpowered, it has one major drawback: an abysmal reload time of 3 seconds when performing a dry reload. It is therefore advised to not empty the entire magazine, however its rate of fire in a firefight may make this rather difficult, so the next best option would be checking that the area around is secure enough to warrant a fresh magazine in the gun. Quickdraw magazines can also help mitigate the long reload time. Other drawbacks are its inability to accept foregrips of any kind, or any telescopic sights stronger than a 6x scope, reinforcing its use as a close-quarters weapon. Backing this up is the fact that the only muzzle attachment it can take is a suppressor.

These flaws only serve to represent the power of the Groza, and it is therefore advised to prioritise players using this weapon, especially when there are less than 10 players alive. The long reload time can be seen as an opportunity to move in for the kill, provided that the target doesn’t have a backup weapon such as a Saiga-12K.

The Groza will deal maximum damage out to 80 meters, decreasing to its minimum at 490 meters.

  • A selective fire Russian bullpup assault rifle chambered for a 7.62mm round.
  • ~ In-game description

Update history

Update #12 – v3.8.21.9
  • Rebalanced AR’s so none is the “objective” best—the power differential between each is now reduced, but each brings advantages to different situations.
    • Restricted big scopes (8x and up) for use with all AR’s.
    • Decreased recoil recovery rate.
    • Added new recoil animations.

Attachments

The following are attachable to this firearm:

Magazines -‎

Muzzle‎ –

Sights -‎

Master list

The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.

Trivia

  • The Groza as depicted in the game is one of the variants of the OTs-14-1A, as evidenced by its chambering in 7.62mm ammunition. Depending on which attachments the gun currently has, it is either the 01 or 03 variant. In its unmodified state, it appears as an OTs-14-1A-01 as indicated by the foregrip. Attaching a suppressor turns it into an OTs-14-1A-03.

Gallery

Weapon audio

  • OTs-14 Groza
  • Icon weapon Groza.png
  • Details
  • 5/2/18 (Version: 3.8.21.9)
  • Overview
  • 49
  • 715 m/s
  • 10,000
  • 100 – 300
  • 0.080s
  • Single, Auto
  • Magazine
  • 3.000s
  • 2.250s
  • Rare
  • Spread
  • 6.00
  • 0.15
  • 0.025
  • 9
  • 0.50
  • 0.20
  • 2.00
  • 5.00
  • 15.00
  • Deviation
  • 3.10
  • 1.40
  • 0.01
  • 1.45
  • 0.90
  • 0.012
  • 8.00
  • 0 – 3.50
  • 0 – 300
  • 0.80
  • 0.60
  • Recoil
  • 0.05 – 8
  • 14.00
  • 9.50
  • 15.00
  • 0.55
  • 11.00
  • 0.00
  • – 0.65
  • 0.65
  • 12.00
  • 6.00
  • 0.73
  • 0.65
  • 2.10
  • 0.80
  • 0.60
  • Sway
  • 1.00
  • 1.00
  • 1.50
  • 0.50
  • 0.20
  • Camera DOF
  • 35.00
  • 50.00
  • 1.50
  • Miscellaneous
  • 150 ms
  • 400 ms
  • Data
  • 7.62mm
  • 30
  • 40
  • 500
  • 3
  • Assault Rifle
  • A selective fire Russian bullpup assault rifle chambered for a 7.62mm round.
  • Body Damage (10 meters)
  • 49
  • 34.30
  • 29.40
  • 22
  • Headshot Damage (10 meters)
  • 115.10
  • 80.60
  • 69
  • 51.80