S1897

S1897
4.5 (90.57%) 1380 votes

What is PUBG S1897?

Note: Statistics pulled from http://battlegrounds.party/weapons

The S1897 is a shotgun type weapon in BATTLEGROUNDS.

The Winchester Model 1897 “Trench Gun” (simply called the S1897 in-game) was designed by John Moses Browning. More than a million have been produced during its service era, used in conflicts from the Philippine-American War all the way through to the Gulf War. Typically chambered for 12 and 16 gauge, the in-game iteration is chambered solely for 12 gauge shotshell. Since its introduction in 1897 is has seen usage with military, law enforcement and hunters due to its effectiveness in close range combat, and now sees usage within BATTLEGROUNDS.

PlayerUnknown’s Battlegrounds S1897 in detail

The S1897 excels in clearing houses with the simple point-and-shoot principle, its spread allowing a greater probability of hitting the target. Careful aim is still essential since missing one shot can easily result in death due to the time required to rack the pump.

With a choke attached, the shotgun gains considerable range in the form of 25% tighter spread, being able to take out opponents from a fairly long distance. The reduced spread means reduced effectiveness in close quarters combat however. The duckbill choke has the opposite effect, spreading the pellets over a wider horizontal area, increasing effectiveness at close range.

  • Modest shotgun.
  • ~ In-game description

Update history

Update #12 – v3.8.21.9
  • Increased overall damage and effective range.
    • Increased limb shots modifier (shooting limbs now does more damage).
    • Slightly decreased the damage of the S1897.
    • Reduced pellet spread by 25%.

Attachments

The following are attachable to this firearm:

Bullet Loops -‎

Muzzle -‎

Master list

The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.

Gallery

In-game
Real-life

Weapon audio

  • S1897
  • Icon weapon Winchester.png
  • Details
  • 8/5/18 (Version: 4.6.16.11)
  • Overview
  • 24
  • 360 m/s
  • 5,000
  • 25 – 25
  • 0.750s
  • Single
  • 9
  • One by One
  • 4.000s
  • 0.635s
  • 0.715s
  • Common
  • Spread
  • 5.5
  • 5.50
  • 0.05
  • 0.25
  • 0
  • 0.50
  • 0.20
  • 2.00
  • 5.00
  • 15.00
  • Deviation
  • 1.50
  • 0.90
  • 0.01
  • 1.00
  • 0.60
  • 0.01
  • 7.00
  • 0 – 2
  • 0 – 400
  • 0.80
  • 0.60
  • Recoil
  • 0.1 – 5
  • 12.00
  • 6.00
  • 8.00
  • 0.33
  • 8.00
  • +0.00
  • -1.00
  • 1.00
  • 60.00
  • 6.50
  • 1.00
  • 1.00
  • 2.00
  • 0.80
  • 0.60
  • Sway
  • 1.00
  • 1.00
  • 1.50
  • 0.50
  • 0.20
  • Camera DOF
  • 30.00
  • 60.00
  • 1.00
  • Miscellaneous
  • 150 ms
  • 500 ms
  • Data
  • 12 Gauge
  • 5
  • 500
  • 2
  • Shotgun
  • Semi-auto
  • Modest shotgun.
  • Body Damage (10 meters)
  • 22.70×9
  • 15.90×9
  • 13.60×9
  • 10.20×9
  • Headshot Damage (10 meters)
  • 34.10×9
  • 23.90×9
  • 20.50×9
  • 15.30×9

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